About Us
DWH Enterprise LLC was created in 2005, by founder and owner Douglas Hein. We are based in Franklin, Wisconsin. Doug started in the motocross industry with His brother creating VRM, Virtually Real Motocross. They invented a fantasy game called Fantasycross and continued in the industry brining new and exciting features to the web. Doug's D2D (Day to Day) web site was the first of its kind to establish pro riders with a means to interact with their fans on a day-to-day basis. Riders were quick to jump on board with the program. Doug quickly signed on Nick Wey, Mike Brown, Sean Hamblin, Jason Thomas, Kelly Smith and John Dowd among many others. This concept was duplicated throughout the industry and now is a staple of the professional racing business.
In 2003 Doug broke off from VRM to pursue other options still keeping the love of the sport in his heart. After two years of market research and seeing the trends in the industry, the idea came to him to design and create a board game for supercross. But unlike any other board game, one that can keep its excitement just like Supercross. That's when the idea was born.
Supercross The Home Version prototype took over a year to develop but the game play and features are well worth it. From its unique game play to the unlimited obstacle deployment, kids and adults alike will enjoy Supercross The Home Version for Years to come.
After visiting the Indy motorcycle trade show, Doug saw the insurgence of the China mini dirt bikes and the mini dirt bike craze in full swing. It brought him back to the days when he and his brothers rode their Briggs and Stratton mini bikes around the yard. We would ride for hours around and around the house. It still was missing something. Jumps. We all wanted to jump like Bob Hannah and Jonny O'Mara. So we would get some wood and either bricks or cement blocks and make ramps to jump off of. They were wobbely, fell over and were not really safe.
After the show Doug went into the workshop and started to draw up sketches of the Urban Supercross. He knew it had to be light weight yet strong and easy to assemble and disassemble. After four or five designs, Doug came up with the basic form you see today. But what should we make it out of? Plastic was the first design and the prototypes looked good. The day of testing proved that the product was close but the plastic cracked after hours of use. So Doug called the factory and the decision was made to use a new stronger polymer. The new ramps and decks passed the test. Now every child in America can ride in the safety of their own backyard.
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